The Mobile Game Control Problem
THE MOBILE TOUCH CONTROLLER PROBLEM Let’s cut to the chase. Mobile touch controls suck. Games created in the 1980’s are more satisfying to play than most things available today on the App Store. Why is that? Clearly, smart phones have way more power under the hood than the NES, so its not about graphics or blast processing. It has everything to do with tactile feedback . When you first plant your hands on the NES Controller, your hands lock into its rigid right angles. Your thumbs fall upon a D-pad on the left and two small buttons on the right. After just a few seconds, you will acclimate to this interface and it will soon become an extension of you. You will be able to wield it at your will and what you see on the screen reflect s that. P hysical buttons and D-pads communicate with your fingertips at a micro level. The press, hold and release are felt moment to moment . After a short while, m ashing these little buttons can be rather satisfying… Mobil